![]() This menu will not work on the USA version.Įxecute Intro Macro (Face And Effect Check)Īn unused image can be viewed in the Sound & Face graphic check debug option. This menu appears on-screen when selecting a level from the main debug menu. This menu allows you to change the color of the debug menu as well as set various debug information on-screen. This presumably sets game related flags on or off. It also allows you to toggle game related flags, and obtain items and money. This sub-menu allows you to also toggle various debug information on-screen. This menu allows you to change screen effects and their color. This menu allows you to change the scale settings of the map and characters. This sub-menu allows you to toggle various unit related debug information on-screen. This menu allows you to view all of the pre-rendered movies in the game. This menu allows you to listen to various types of sound fx and music from different categories. So this is basically a message to all of you Growlanser fans (yes the whole ten of you) : 'Please, help us. Especially on the translation aspect but any help would be appreciated. Do not select anything from that menu as it will result in a crash. Future versions will be done by the same members hopefully but due to the sheer size of Growlanser' script, any additionnal help would be VERY MUCH welcome. A kind soul will make a translation patch. The game will take a few seconds to load when using the USA version of it. Growlanser Heritage Of War The original Growlanser is a game I always wanted to play since I got Growlanser. ![]() The second debug menu, found in the Debug Menu section on this page was mostly removed. The debug information displays have been removed in the USA version of the game. Master Code (Only needed for cheat devices) With the code below active, press 元 at any time to enable it. ![]() It contains sound tests, party member options, graphic viewers, level select, and many more. This menu allows you to do a lot of neat things. ![]() A large debug menu can be accessed with the below code. ![]()
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